Fact sheet
| Game | Super Hamza |
|---|---|
| Developer and publisher | EratechIT |
| Genre | Side-scrolling 2.5D adventure platformer |
| Audience | Children aged about 5 to 12, and their families |
| Platform | Android phones and tablets (Android 8.0 or later) |
| Release | Coming soon to Google Play |
| Business model | Paid app with a one-time price. No ads, no in-app purchases, no subscriptions |
| Data | No data collected; no accounts; plays fully offline |
| Languages | English, Arabic (right to left) and Turkish, as on-screen text |
| Content | 6 worlds, 30 levels, 30 lesson cards, 23 optional good deeds, 2 earnable abilities, 7 outfits |
| Website | superhamza.eratechit.com |
| Press contact | [email protected] |
Short description
Run, jump and help others across six worlds inspired by Ottoman and wider Islamic art.
Description
Super Hamza is a side-scrolling adventure for children aged about 5 to 12. Hamza, a cheerful and kind young boy, travels through six worlds inspired by Ottoman and wider Islamic art: the Crescent Gardens, the Golden Bazaar, the Lantern Forest, the Mountain of Patience, the City of Generosity and the Palace of Wisdom. Children run, jump, climb and swing through 30 levels, find hidden rooms and collect golden Noor Tokens.
Nobody fights in Super Hamza. Grumpy creatures are jumped over or bounced on until they go dizzy, and they're never hurt. Along the way, Hamza can help the people he meets, from returning a lost purse to sharing bread with a hungry family, and the world visibly changes when he does. Every level ends with a lesson card carrying an authentic hadith from Imam an-Nawawi's collections, quoted word for word and checked by a qualified Islamic scholar, with a short explanation for children, something to try today and a question to think about.
The game is a one-time purchase, with no ads, no in-app purchases, no accounts and no data collected, and it plays fully offline. A Parent Corner behind a grown-up gate shows progress and play time and offers gentle mode, a break reminder and ideas to try at home.
Key features
- Six worlds and 30 levels, each world with its own look, original music and theme
- A lesson card after every level: an authentic hadith, a child-friendly explanation, an activity and a question
- 23 optional good deeds that visibly change the world, recorded in the Good Deeds Book
- Two abilities earned as gifts: springy slippers for a double jump and a paper kite to glide
- No violence, no game over, no timers and no shaming
- Text in three sizes, high contrast, reduced motion and flashing, colour-blind-safe shapes and adjustable touch buttons
- English, Arabic and Turkish
- Parent Corner with progress, play time, gentle mode, a jump helper, a break reminder and ideas to try at home
Images
You're welcome to use these when writing about Super Hamza. Please don't alter the logo or characters, or use the images to suggest an endorsement. The screenshots below are in English; Arabic and Turkish ones are in the Arabic and Turkish press kits.
LogoPNG, 1564 × 384
Key artPNG, 1024 × 500
HamzaPNG, 789 × 1727
Hamza runningPNG, 789 × 1718
About EratechIT
EratechIT is the independent studio behind Super Hamza. For interviews, review copies or anything else, write to [email protected].